![]() Make sure there are ways for planes to enter and exit all plane stands. PINNED: Not Working Send me your log file SamsamTS 6 10:27pm Takeoff Distance Change CrashCast E 4 4:13pm. Airport terminal module (Glass) Joaks International Airport Airport Terminal. First Pictures will show you more informations and how to place the buildings. The first thing to check is the direction of your taxiways. Compatible with Cities Skylines 1.10.0-f3 (Park Life). The first planes will arrive the airport (or spawn) after one or two days. I also noticed the train stations which are in the same category as the international airport are used quite a lot as well and it's quite often I have trains full of tourists, same for planes. You need only to place this asset on a flat area (much space required) and four buildings (terminals and train stations) and the airport will work. The surface pavement has also been removed. ![]() The interconnecting taxi-ways between the gates have also been removed, so you can place them in-game and choose the direction based on your needs yourself. It has an underground railway station instead of a metro station. ![]() Hi everyone, after a very long time off I decided to play the game again and I noticed a few changes especially regarding tourism and the way tourists arrive in my city with the different travel options (plane, train, ship).įirst the Vanilla International Airport moved to another category and doesn't belong to the plane transport category anymore compared to the last time I played, then I noticed when using this airport compared to a normal airport (often workshop assets as I am building realistic airports) there were more tourists arriving in the city by plane with the international airport. This is a modified version of Joak’s International Airport. Well, I think Joaks terminal comes with a runway so you can start there. ![]()
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